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IL-2 Dynamic Campaign Generator 3.33 Posted email to someone | printer friendly
Additions to Version 3.33

Added code to allow armor and trucks to cross rivers by ferry (Burma campaign). Added a message to the briefing screen for pilots joining the squadron. Separated the active pilot list on the briefing by flights. News Briefs must now be defined as "Allied", "Axis" or "Both". Added new "time table" commands for squadrons: "MaxPlanes", "MinPlanes", "ActivePlanes", "SetSkill", "FlightSize", and "AlwaysActive" to allow campaign designers the ability to set squadron data. Fixed "NewPlane" command. Fixed "Player Squadron" bug in on-line campaign generation. Enhanced "Paratroopers" option to include AI bomber crew chutes - if unchecked, neither paratroopers nor AI bomber crews will appear (saving frame rates in campaigns with mass bombers). Freed the "General Settings Panel" and "Aircraft Class Settings Panel" from having to have an active campaign to open. Added plane type to the career mode briefing. Added general victory conditions to the briefings. Made Ki-43s flyable and added bomb option. Prohibited transfers of less than 5 miles. Added settings for radio use in the "Default" section of the Waypoints Settings Panel and in the timetable.dcg file: Radio [On/Off] [Squadron]. Added setting of paints and markings to the timetable.dcg: SetPaint [Squadron] = [0/1][bitmap.bmp]. Added a troop level setting through the timetable.dcg file. Added ability to set "AIOnly" through campaign template. Added static supply trucks to list of objects that always spawn. Improved CAP over carriers and moving columns. Tweaked mission success parameters. Fixed alpha/numeric coordinate display for 3rd party campaigns. Added reader for PhotoShop produced bitmaps - these images will now correctly display for roster and paint schemes. Added host options for on-line campaign mode through the game's interface. Fixed troop build up bug (too many troops were being added to a location when a truck convoy/ship/train was located there). Added possible use of gliders as payloads for C-47 and HE-111 Z when a "dropzone" is specified in the campaign (not that they are very good at landing near the dropzones...).

Note: This version of DCG should not be installed over versions older than 3.01. Please make a clean install. Campaigns started with versions of DCG numbered less than 3.01 will NOT work with this new version. After installing, remember to reset your basic options and, if using DGen or NGen Replacement modes, make sure these options are re-checked before running FB/AEP/FP or FP.
Posted by: Lowengrin on Saturday 03 March 2007 - 21:55:35 | comments: 0


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flyby1 on 19 Jun 2015: 01:03
Hi Paul ; Thanks for your update and for all the hard work you do !!! flyby1

Lowengrin on 18 Jun 2015: 21:21
I loaded 4.13 and generated a couple RAF and USAAF campaigns. They all worked however one RAF campaign gave me German ranks and pilot names so I think there are some new squadrons that DCG can't identify. But other than that, I got them to generate.

flyby1 on 18 Jun 2015: 13:31
Hi Paul ; I have Normandy44 working with USAAF using DCG 3.48 and 4.13 and all seems ok , have not tried RAF in Europe yet ! Thanks lots ; flyby1

Lowengrin on 17 Jun 2015: 18:29
flyby1, I will have to get back to you on the campaigns. It may be 4.13 which I haven't yet installed.

Lowengrin on 17 Jun 2015: 18:29
Chaney, I can't tell you why your losing the key binding. Perhaps the file that's saving them is "read only". As for the plane differences, you must have picked up some 3rd party modded files because there's no B26 or KI-44 in either of the vanilla DCG versions.

flyby1 on 11 Jun 2015: 17:19
Hi Paul ; I will try to install DCG3.48 and see it it works ; at the end of the install instructions it says to go the -link- - which has been down from 2009 per m4t site ! So how do you fly usaaf or raf ? thanks lots ; flyby1

flyby1 on 11 Jun 2015: 15:10
Hi Paul ; Hope this does not put you into a tailspin ! I am trying to run a campaign in dcg3.47 and 4.13(yes 4.13) and can get stock capmaigns to work ok , but when I try to generate a campaign for usaaf or raf it says the capmaign in generated , but when in the IL-2 game the campaign will not show up , are you spinning yet ? Thanks loads ; flyby1

SA_475th_Chaney on 25 May 2015: 07:17
Hi paul. Was wondering if you could answer a few questions. First is that I'm playing 3.47 and I notice when I cycle through planes and come back to mine, i lose any and every key binding. I have an intel i5 quadcore, 16bg of ram, and a really good video card. What is causing this lag? Also I noticed that 3.48 doesn't have alot of the same planes 3.47 had in payloads and data. Like the B-26 is gone and the ki-44. any reason for that?

slippery jim digris on 11 Apr 2015: 14:18
Hi Paul, I have noticed Stonehouse's "Defence of Darwin" is out of date and no longer works due to a change in the Darwin map

I have fixed it so it now works with the latest version of the map and with the DBW mod. Is there an email I can send it to you for posting here?

Lowengrin on 18 Dec 2014: 19:49
None of the newer supply convoys will actually repair friendly area defenses, but they should all bolster the troop values.

I have no plans to update Tailspin's PDF at this time, but I'd be more than happy to see someone else take it on.