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Which Squadron Density Setting Do You Usually Use in Single Player Campaigns?

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Rise of Flight Beta Announced email to someone | printer friendly


It was announced on March 31, 2009, that Rise of Flight was starting closed beta testing. This testing is to be open to a total of five members of active squadrons with at least a year's history on the Web. Further details are on the Rise of Flight Blog. Finally, after years of speculation and (some) doubt, it appears the release of this game is near and that Jagdgeschwader 1 will fly again.

Posted by: Lowengrin on Thursday 02 April 2009 - 22:36:11 | comments: 1

Comments ...
bullet Lowengrin
Comments: 45
02 Apr : 23:12
For those of you wondering why I'm posting about Rise of Flight, just to be clear, there are no plans for me to make a dynamic campaign engine for this game! My interest in this game is purely self-motivated; I want to fly again with my old squadron mates in the skies above France in 1917-18. Our unit, Jagdgeschwader 1, was the first historical cyber-squadron on the Internet (back in 1992) and though I didn't join JG1 Jasta 10 until 1998, the years between 1998 and 2003 hold some of the most exciting and memorable gaming moments for me and shaped many of the ideas I had for DCG. Some of those ideas came from RB3D's excellent dynamic campaign and some came from Jagdgeschwader 1's on-line campaign called "Flanders in Flames" which I coordinated for a number of years. For more information about the long history of cyber-JG1, visit our website.



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Lowengrin on 03 Sep : 13:13
ghostrider, email me.

ghostrider on 03 Sep : 10:17
Is it possible to use the version on the forums which was designed for UP 2.0 on condition I wouldn't use new planes?

Lowengrin on 03 Sep : 08:03
Rumours, rumours, rumours. The latest (as yet unreleased) version of DCG has enhancements which work with MDS.

ghostrider on 03 Sep : 01:05
Hi, Paul, I've read something about new version of DCG, which would work with UP 2.01. Is there any progress?

Lowengrin on 24 Aug : 15:03
All but Med'41. However, the Russian ones follow a German/Russian path and you may find yourself fighting in 1945 for Berlin.

D-XXI on 24 Aug : 13:51
Paul,

thx, I will try that as soon as my own computer has been fixed.

As I could select the Italian career from DCG (Med'41, Tobruk'41, Typhoon '41, Rhez '42 and Kursk, I assumed that those campaigns are linked.

Lowengrin on 22 Aug : 21:16
Further to my note below, as the winner was Italy, you need to change the "Red" to "Blue" in the first line.

Lowengrin on 22 Aug : 21:15
Med'41 is actually a stand-alone campaign. It doesn't link to anything. If you want it to link to Tobruk '41, you'll need to add the following to the grandcampaign.dcg file:

[Mediterranean41 o Tobruk41] Red
Campaign=Western_Campaign
Map=SandsOfTime
StartDate=01/12/1941
Front=Tobruk_Supply_Depot
DeHome=Bengazi_Road
RuHome=El_Alamein_Road
DeBase=Gazala_Airfield
RuBase=Gambut_Airfield
Locale1=Maleme_Airfield
Locale2=Maleme
Locale3=Bengazi_Road_Depot
Locale4=Maleme_Beachhead

D-XXI on 22 Aug : 07:08
Hello Paul,

I have a problem witk the DCG Italian Career. When the first campaign (Mediterrenean) ends because the enemy has retreated, I do not progress to the next campaign (Tobruk). I only get new missions without any enemies. Do you have any ideas?

Lowengrin on 11 Aug : 17:28
You're welcome.