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IL2 DCG Modes
IL2 DCG Modes
How to Generate Different Campaign Types
Paul Lowengrin Sunday 06 May 2007

Under Menu/Modes, the following modes can be toggled on (checked) or off (not checked).

Off-Line Career (Auto-Generation): With DCG not even running, Pilot Career missions will be created automatically using this feature. Generate the first mission of new pilot using the "Generate Mission" button and the others will be created automatically as you play a "Pilot Career". Note: this option only works for Pilot Career mode and does not work for On-Line modes or for Single Missions.

On-Line Co-op: DCG will generate missions specifically for Co-op games.

On-Line Dogfight: DCG will generate missions specifically for Dogfight games.

Save Copy of Missions: DCG will create a back up mission for Co-op and Campaign missions in the Single Missions folder of the country. It will be named after the map and the date (for example: "smolensk19410721"). Useful for players wanting to re-fly more memorable missions. In Dogfight mode, it will create a unique mission for every mission in the Dogfight/DCG folder.

Replace Career Generator (DGen): Selecting this option will allow DCG to back up your DGen.exe file and make a copy of DCG in it's place. It will also write some campaign data files to the DGEN folder so that you can fly some new campaigns.

Replace Coop Campaign Generator (NGen): Selecting this option will allow DCG to back up your NGen.exe file and make a copy of DCG in it's place. It will also write some campaign data files to the NGEN folder so that you can fly some new campaigns.


Campaign Generation

There are four ways to generate campaign missions: manually, manually using the hotkey, using the auto-generation mode or full auto-generation mode (replace DGen and/or NGen).

Manual Mission Generation Mode (Pilot Career, Single Mission, Coop, or Dogfight).

1. Run DCG.
2. Select the mission mode: Coop, or Dogfight or Single Player Manual (SPManual = no mode checked).
3. If this is a new campaign, click on the "World" icon, otherwise skip to #6.
4. From the drop-down box that appears, select the country/service and campaign.
5. Click on the "Start Button".
6. Make any other changes such as squadron, plane, weather, etc.
7. Click the Generate Mission button.
8. Run IL2/FB and fly the mission.
9. When you are finished flying the mission, ALT + TAB out of IL2/FB and manually generate a new mission.

Hot-Key Generation Mode (Manual Mode using Hot-Key).

1. Run DCG.
2. Start and/or make any changes to your campaign as above.
3. Run IL2/FB.
4. Press CTRL + SHFT + G. DCG will generate a new mission in the mode set in 2 above.
5. Fly the mission.
6. When you are finished, before hitting "Apply", press CTRL + SHIFT + G.
7. Prepare to fly the next mission.

Auto-Generation Mode.

To use the Auto-Generation Career mode while flying a career, ensure that the mode is checked under the options. Even if DCG is not running, IL2 will call DCG when it requires a new mission. This mode does not work for Co-op, Dogfight, or Single missions.

In order to start a DCG campaign using the Auto-Generation Career mode while not replacing DGEN, use the following steps.

1. Run IL2 DCG.
2. Turn off the Auto-Generation Mode.
3. If starting a new campaign, click the "Globe" icon.
4. From the drop-down box that appears, select the campaign.
5. Click on the "Start Button".
6. Make any other changes such as squadron, plane, weather, etc.
7. Generate one mission by hitting the DCG "Generate Mission" button.
8. Run IL2 "Forgotten Battles" or "Pacific Fighters".
9. Start a new career with the Nationality you want to fly. DCG should appear as one of the options. Select it.
10. Return to the Main Menu and minimize FB by Alt+Tab (or Exit FB altogether).
11. Turn on DCG's Auto-Generation Mode. Press the "Generate Mission" button.
12. Close IL2 DCG. The DCG campaign should generate missions automatically from this point on without your having to reconfigure anything..
13. Return to the FB Main screen then re-enter the Career Mode.

Note: Using this mode limits you to flying a maximum of one campaign/nationality. Using the mode below, you can have more than one campaign/nationality active.

Full Auto-Generation Mode (Replacing In-Game Career Generator [DGen] with DCG).

1. Run DCG.
2. Select "Replace Career Generator (DGen)" from the DCG Menu "Mode" and click "Yes". Close DCG.
3. Run IL-2 "Forgotten Battles" or "Pacific Fighters".
4. Select any of the stock or DCG campaigns available in IL2 "Forgotten Battles/1946" or "Pacific Fighters" that is designated "*" or "(DCG)". DCG will generate and run a campaign based on your selection criteria.
5. Play the campaign.

Note: a copy of DGen.exe will be made called DGEN_bak.exe. It is strongly recommended that your restore your DGen.exe file before installing any upgrades of IL2 "Forgotten Battles". You can do this by clicking "Replace DGen" when it's checked or delete the file DGen.exe and rename DGen_bak.exe to DGen.exe.

Note: FB and AEP users who do not have the Battle over Europe add-on or Pacific Fighters will need to get the USAAF and RAF add-ons from Netwings.org to fly American and British campaigns. They can both be got from here: Netwings.org.

Custom Coop-Campaign Mode (Replacing In-Game Coop Generator [NGen] with DCG).

1. Run DCG.
2. Select "Replace In-Game Coop Generator (NGen)" from the DCG Menu "Mode" and click "Yes". Close DCG.
3. Run IL-2 "Forgotten Battles" or "Pacific Fighters".
4. Select any of the DCG listed campaigns available in Multiplayer "Campaign" mode. DCG will generate and run a campaign based on your selection criteria.
5. Play the campaign.

Note: a copy of NGen.exe will be made called NGEN_bak.exe. It is strongly recommended that your restore your NGen.exe file before installing any upgrades of IL2 "Forgotten Battles". You can do this by clicking "Replace NGen" when it's checked or delete the file NGen.exe and rename NGen_bak.exe to NGen.exe.

Note: FB and AEP users who do not have the Battle over Europe add-on or Pacific Fighters will need to get the USAAF and RAF add-ons from Netwings.org to fly American and British on-line campaigns. They can both be got from here: Netwings.org.



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Treetop64 on 23 Oct 2014: 09:02
Hi, Paul. Glad to see you're still keeping the lights on here.

Wondering if there's any way to manually set up the number of spawned flights for individual squadrons, as opposed to the global option for all squadrons that is now available. For example, is there a way to set up fighter squadrons to spawn two flights of four aircraft and bomber squadrons to spawn three flights of three aircraft, and so on. Currently, the number of aircraft spawned in a flight can be adjusted per individual flight, but the number of spawned flights is fixed per user settigs and applies globally to all squadrons on the map.

Thanks again!

Lowengrin on 09 Oct 2014: 20:01
At this point, there's no way to set the take off feature, sorry.

tomaz99 on 06 Oct 2014: 19:20
One last item (sorry). Is there a way to incorporate the line abreast/pairs takeoff feature into the master mission file? On the master map the selected aircraft are only two waypoints neither of which is "takeoff". Just curious.

tomaz99 on 06 Oct 2014: 18:21
Thanks. I'll put a line in the timetable file as you suggest. My campaign is working at the moment although I've had my butt shot off every mission so far, LOL. I've set the missions to "Intercept" but they have all been "Sweeps" so far (5 missions, 5 'sweeps' over to France). I want the majority to be intercept bombers. How do I 'force' that? Sorry for all the questions. Cheers, Tomaz.

Lowengrin on 05 Oct 2014: 20:50
If I remember correctly, you can add the entry below into the timetable.dcg file under the name of the campaign with the date of the start of the campaign:

19410809 TimeTable Off

tomaz99 on 05 Oct 2014: 07:22
Thanks again. The airfields are sorted out. Another question; how do I fix and maintain the frontlines i.e. I don't want the Battle of Britain Channel front to move. I have the endcampaign as the Axis destroying 80% of ground targets prior to 1Nov 40. I don't want the frontlines to move during the battle.

tomaz99 on 05 Oct 2014: 07:11
Thanks for the quick reply. So I only need to list the Attacker "locales" in allcamaigns?

Lowengrin on 04 Oct 2014: 17:02
To add airfields, you have to create a road path that ends and/or starts at one end of the runway - don't do both ends or you will have flights at both ends of the runway!

To set them to Allied allegiance, you'll also need to add them to the list of locations in the allcampaigns.dcg and grandcampaign.dcg files (assuming that the Allieds are the attackers on the map).

tomaz99 on 04 Oct 2014: 16:04
Aaaaargh! Why are friendly airfields showing Axis allegiance?
LOL. Driving me nuts.

tomaz99 on 04 Oct 2014: 11:32
To clarify my last question. I want to have more choices for airfields in my DCG campaign. I only have two at the moment and I have flights facing each other on the runway! D'oh!!