Poll
Which Squadron Density Setting Do You Usually Use in Single Player Campaigns?
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Welcome to Lowengrin.com
Home of dynamic campaign generator software for IL-2 Sturmovik and it's sequels by Maddox Games. Also home of the original "DCG" for Microsoft's Combat Flight Simulator 2, and of the Dynamic Campaign Editor for Strike Fighters: Project 1 by Third Wire Productions.
Latest Versions
IL2 DCG v3.47 / CFS2 DCG v6.32 / SF1 DCE v1.05
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IL-2 Dynamic Campaign Generator 3.47 Posted
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Additions to Version 3.47
Added planes and armour for game version 4.11m. Raised cloud height to a maximum of 5000 meters. Added options for gusts and turbulence settings. Removed search routine if the time setting is normal or faster to allow carrier battles to occur if there's only one mission a day. Increased payload lengths to 40 characters. Fixed issue where the fuel time table setting for the player's squadron took priority over the player's custom mission selection. Added new Time Table command "SetEscort". Added static plane spawning options in the Dogfight Panel. Tweaked the last waypoint for flights with off-map airfields.
Note: After installing, remember to reset your basic options and, if using DGen or NGen Replacement modes, make sure these options are re-checked before running IL-2 Forgotten Battles, Pacific Fighters or 1946. Mods which have made changes to the event log may not work with IL2DCG.
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Posted by:
Lowengrin
on
Tuesday 01 January 2013 - 17:51:21
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Comments are turned off for this item
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IL-2 Dynamic Campaign Generator 3.46 Posted
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The IL-2 Dynamic Campaign Generator has now been updated to work with many of the new features of IL-2 1946 Version 4.10.1 including MDS. There are still a few features of the new version that DCG does not address (airfield friction, for example), however, the core areas like moving columns and IA aircraft are now available in Dogfight mode. For a full list of additions and fixes, see below.
Additions to Version 3.46
Added code to create basic "Moving Dogfight Server" (MDS) missions. To activate, set the MDS dropdown box to "Yes" on the "Dogfight Server Settings" panel. Changed the "AI Only" box to a dropdown with new categories for MDS type missions. Fixed carrier planes availability in Dogfight Mode. Added basic tracking for AI plane losses in MDS missions. Tweaked CAP chances for AI squadrons located with player's squadron. Fixed settings for IL2SC. Fixed allegiance of default Polish squadron and new Italian squadrons. Fixed respawning ship bug. Fixed log path issue (when the eventlog parameter contained both a path and a file name). Fixed column path bug which made them not spawn when defending bridges. Increased aircraft id sizes to 30 and name sizes to 35 in the class.dcg, allpayloads.dcg and payloads.dcg files. Old files will automatically be modified to the new sizes when first used by DCG. Added new skill category "Default - No Aces". Added "PilotType" time table command to restrict squadrons to all human or all AI pilots for Coop and MDS missions. Fixed Italian squadrons being "British". Recognized "carrier" as the equivalent of "CV". Move start dates back to 1914. Added seasons and random wind conditions based on the current weather conditions. Fixed "born place" bug. Added drop down on the Dogfight Server panel so server operator may set whether or not to create a Russian language properties file in addition to one in another language; removed the automatic creation of the file as it was being loaded on some servers ignoring the other language chosen.
Note: After installing, remember to reset your basic options and, if using DGen or NGen Replacement modes, make sure these options are re-checked before running IL-2 Forgotten Battles, Pacific Fighters or 1946. Mods which have made changes to the event log may not work with IL2DCG.
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Posted by:
Lowengrin
on
Friday 15 April 2011 - 09:30:38
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comments: 0
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Chatbox
Shakaali
on 16 May 2013: 13:08
Or, before you start the campaign, edit the Allcampaigns.dcg file, change line Date=10/06/1940 to Date=01/01/1941
idefix44
on 01 May 2013: 14:42
Use the Ground War Editor Panel.
windweapon
on 29 Apr 2013: 18:34
Question Update:
Is it possible to start a career midway into timeline?
not carrier
windweapon
on 29 Apr 2013: 18:33
Question: Is it possible to start a carrier midway into timeline?
For example I have a Med campaign, but if player chooses to start a RAAF fighter campaign, I would like to start them midway into the timeline (19410101) rather than at the beginning of timeline (19400610).
Lowengrin
on 23 Mar 2013: 18:46
A new beta is available. Visit the DCG 3.48 Open Beta thread on the forum.
Lowengrin
on 27 Jan 2013: 13:05
Sorry, then I don't know where those ones came from.
idefix44
on 26 Jan 2013: 15:15
Really sorry Sir.
Not the good files.
Their destination is:
IL2DCG\Data\aces\
My request is for:
IL2 1946\PaintSchemes\Pilots\
idefix44
on 26 Jan 2013: 15:07
Thanks Sir.
Lowengrin
on 26 Jan 2013: 14:14
Redwolf, the AI-only setting is in the class.dcg file. It can be set through the DCG interface on the "Aircraft Class Panel".
Lowengrin
on 26 Jan 2013: 14:12
idefix44, they may be from JastaV's ace packs: -link-
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