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Poll

Which Squadron Density Setting Do You Usually Use in Single Player Campaigns?

Full

Dense

Heavy

Moderate

Sparse



Online
Guests: 6
Members: 0
On this page: 1
Members: 1816, newest: Rumrunner
Poll #13
I have bought or will buy "1946".
Posted by Lowengrin. Active from Sunday 31 December 2006 - 16:46:27 to Monday 09 April 2007 - 22:35:55. Total votes: 574

Yes. 83.97% [Votes: 482]
Maybe. 7.14% [Votes: 41]
No. 8.89% [Votes: 51]
Poll #12
If IL2DCG had Squadron Management, would you use it even if you would have to alt+tab out of FB/PF to use it?
Posted by Lowengrin. Active from Sunday 28 May 2006 - 15:08:38 to Sunday 31 December 2006 - 16:46:27. Total votes: 300

Yes, always. 54.67% [Votes: 164]
Sometimes. 27% [Votes: 81]
No, never. 18.33% [Votes: 55]
bullet 3M_Stryker
Active from : 2
Registered: 20 Feb : 08:04
Location: Atlanta, GA USA
28 May : 18:58
I like the idea of Squadron Management, however I have found that 50% of the time I alt-tab out of FB/PF the application dies.

Thus, the vote for never. Hope there can be another way to do Squadron Management in the future.

3M_Stryker

bullet ghostrider
Active from : 2
Registered: 19 May : 04:59
Location: The Czech Republic
30 May : 03:07
Well, I do not have the same problem (I bought a new grafic card, so I think this is caused by drivers or cards). Nevertheless, I do not mind to quit Il2 and change something, e.g. every 3rd mission. Anyway, this option would not mean, you have to use it, wouldn´t it?

bullet Lowengrin
Active from : 45
30 May : 22:36
No, you would not have to use it. But if no one would use squadron management functions, why should it be added...?

bullet ghostrider
Active from : 2
Registered: 19 May : 04:59
Location: The Czech Republic
31 May : 01:08
Well, I think, most will use it, at least sometimes. Anyway, this is already superb program, so if you add it or not, it won´t matter. I vote "Yes", because I love such stuff like squadron management. For 3M_Stryker it is difficult to use, but he can make changes every 3-4 missions, if he wants. That means a lot of flying and some management. Great program indeed.

bullet Lowengrin
Active from : 45
17 Sep : 23:03
In build 3.30, there will be limited squadron management for single-player campaigns. In the player squadron, you'll be able to click on one pilot's name and then a second pilot's name and have them switch positions (assuming you activate the squadron management option).

Poll #11
Completely replacing DGen with DCG is:
Posted by Lowengrin. Active from Tuesday 28 February 2006 - 23:47:49 to Sunday 28 May 2006 - 15:08:38. Total votes: 207

the only way to go. 49.28% [Votes: 102]
a good way to go. 30.43% [Votes: 63]
an okay way to go. 14.49% [Votes: 30]
a bad way to go. 5.8% [Votes: 12]
Poll #10
I use IL2DCG primarily with...
Posted by Lowengrin. Active from Monday 13 June 2005 - 22:02:25 to Tuesday 28 February 2006 - 23:47:49. Total votes: 1145

IL-2 Sturmovik (Original) 3.93% [Votes: 45]
IL-2 Forgotten Battles 6.99% [Votes: 80]
FB + Aces Expansion Pack 7.51% [Votes: 86]
FB + AEP + Pacific Fighters (Merged) 74.59% [Votes: 854]
Pacific Fighters (Stand Alone) 6.99% [Votes: 80]
Poll #9
Future upgrades of IL2DCG should concentrate on:
Posted by Lowengrin. Active from Friday 04 March 2005 - 17:37:38 to Monday 13 June 2005 - 22:02:25. Total votes: 276

A "Lite" Version for New Users 12.32% [Votes: 34]
Enhanced Briefings/Debriefings 21.38% [Votes: 59]
Webstats for Online Players 18.84% [Votes: 52]
A Sophisticated Recon/Intelligence Reporting System 38.04% [Votes: 105]
Improved Documentation 9.42% [Votes: 26]
Poll #8
Favorite PF DCG Campaign
Posted by Lowengrin. Active from Monday 27 December 2004 - 10:44:27 to Friday 04 March 2005 - 17:37:38. Total votes: 169

Wake 1941 8.28% [Votes: 14]
Coral Sea 1942 10.06% [Votes: 17]
Midway 1942 15.38% [Votes: 26]
Guadalcanal 1942 18.93% [Votes: 32]
New Guinea 1942 16.57% [Votes: 28]
Santa Cruz 1942 2.96% [Votes: 5]
New Guinea 1943 10.06% [Votes: 17]
Tarawa 1943 5.33% [Votes: 9]
Marianas 1944 8.28% [Votes: 14]
Palau 1944 4.14% [Votes: 7]
Poll #7
DCG Campaign I'd like to see most for Pacific Fighters.
Posted by Lowengrin. Active from Tuesday 23 November 2004 - 23:31:00 to Monday 27 December 2004 - 10:44:27. Total votes: 19

Marianas 31.58% [Votes: 6]
Palau 0% [Votes: 0]
Santa Cruz 36.84% [Votes: 7]
Iwo Jima 21.05% [Votes: 4]
Tarawa 5.26% [Votes: 1]
Okinawa 5.26% [Votes: 1]
bullet Flybig_Tiger
Active from : 1
Registered: 25 Nov : 04:19
25 Nov : 04:42
Ideally I'd like China so we can efight the campaign of the AVG but without the terrain being available... Santa Cruz
Paul G Overend

Poll #6
On the release of Pacific Fighters, DCG upgrades should concentrate on:
Posted by Lowengrin. Active from Saturday 09 October 2004 - 21:06:11 to Tuesday 23 November 2004 - 23:31:34. Total votes: 16

Forgotten Battles 18.75% [Votes: 3]
Pacific Fighters 81.25% [Votes: 13]
Poll #5
Favorite Nation to Fly DCG Campaigns
Posted by Lowengrin. Active from Saturday 21 August 2004 - 14:28:43 to Saturday 09 October 2004 - 21:06:11. Total votes: 28

Britain 17.86% [Votes: 5]
Germany 42.86% [Votes: 12]
Russia 17.86% [Votes: 5]
USA 14.29% [Votes: 4]
Other 7.14% [Votes: 2]
Poll #4
I Visit www.lowengrin.com For
Posted by Lowengrin. Active from Tuesday 01 June 2004 - 19:13:35 to Saturday 21 August 2004 - 14:29:17. Total votes: 39

...the IL2 Dynamic Campaign Generator 92.31% [Votes: 36]
...the CFS2 Dynamic Campaign Generator 0% [Votes: 0]
...the Strike Fighter: Project 1 Campaign Editor 0% [Votes: 0]
...all of the above. 5.13% [Votes: 2]
...no reason what-so-ever. 2.56% [Votes: 1]
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Lowengrin on 28 Feb : 08:59
You have defense missoins flying at ground level?!? That's not right. No defense mission should be defaulting that low. Email me your dcg.ini, class.dcg, and a mission file where this happens.

p.jakub88 on 28 Feb : 01:36
Even the trees has impact of this. But it not happens in ground attack missions only when flying a circles on defence missions. The waypoints altitude in this case is calculated this way that the planes should fly just above the tree lines. Every time this inflict crashes ,sometimes even buildings -churches i.e....

I dont understand this so i left the altitude as it was at the biginning in dcg.

Lowengrin on 27 Feb : 12:05
If they are ground attack, the default is 300m (if I remember correctly). Assuming there are hills (or mountains), this means they could be set below the height of the terrain. That's the problem, I think.

p.jakub88 on 27 Feb : 10:16
Thanks for reply Paul.
Yes i understand but why it is set on default so low altitude?
Some waypoints are 100 metres above the ground and some even 50

Lowengrin on 27 Feb : 10:08
The AI goes into "auto-pilot" mode when not engaged in fighting and does not react fast enough to changes in ground elevation. It's a bug in the game and has been for a long time.

Bomber squadrons should form up if there are more than one schwarm in a flight. Fighters won't - again, that's the way the game is programmed.

p.jakub88 on 26 Feb : 08:40
Hello everyone ,

Anyone knows why setting the default transit altitude for planes made them crash to the ground?

It is embarassing while flying
Patrol mission and one of your flight crash on the ground after passed few waypoints

Some missions work well but in the others planes behaves stupid and fly into the ground , no enemies nearby

Second question : Why the half of the flight fly behind you about few kilometers - the often never saw combat ..

Lowengrin on 23 Feb : 22:03
Any map can be used in DCG, but only if the map has the DCG data files to go with it. DCG does not come with any DCG MOD map data files, however. If you want to find which MOD maps have been done by other campaign designers, visit the forum and see what's available.

HH_Kilo on 23 Feb : 18:56
~Salute~
I am new here and have a question regarding running the KTO map in DCG.. Is it Possible? Thx
on this

Lowengrin on 18 Feb : 17:31
DCG can support 3rd party maps but someone has to actually create the files for them. The anomalies for tracking have been fixed and are being tested. Once I get confirmation, I'll post a new build.

tomaz99 on 18 Feb : 14:36
Correction: I meant "The Slot " map.