News Item: : IL-2 Dynamic Campaign Generator 3.40 Posted
(Category: Misc)
Posted by Lowengrin
Friday 20 February 2009 - 20:45:43
Additions to Version 3.40
Restricted flyable squadrons chances of delayed start times in coop missions. Tweaked fighter squadron activation. Removed delay in pilot promotions/rewards in coop campaigns. Fixes bridge repair time set to "0". Fixed reset issue with maximum troop number. Added new waypoints before and after the "halfway" points. Fixed issue of some human players not transfering to the new campaign when the campaign map changed. Fixed date advancement when a campaign transfers to a new map. Fixed issue where "Jabo" squadron mission selection hung mission generation. Improved reconnaissance chances at lower density levels. Added recons.dat, squadron.dat and gunner.dat to backup and restore routines. Stop defending ground units from resetting if at a beachhead - now they will defend the beaches indefinitely. Fixed armor tracking for IL-2 1.02 campaigns. Fixed ban weapon syntax for IL2SC dogfight missions. Activated Murmansk Summer map. Fixed appearance of Normandy "English Airstrip" when no island is active. Revised and expanded the Normandy campaigns. (Do not install 3.40 if in the middle of a Normandy campaign!)
Note: This version of DCG should not be installed over versions older than 3.01. Please make a clean install. Campaigns started with versions of DCG numbered less than 3.01 will NOT work with this version. After installing, remember to reset your basic options and, if using DGen or NGen Replacement modes, make sure these options are re-checked before running FB/AEP/FP or FP.
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