News Item: : IL-2 Dynamic Campaign Generator 3.42 Posted
(Category: Misc)
Posted by Lowengrin
Sunday 19 July 2009 - 14:02:16
Additions to Version 3.42
Added ferry spawning in Dogfight campaigns. Added a ground contact distance setting so that players move the spawning distance of tanks and trucks back from zero to five waypoints (on Ground War Editor Panel). Added command "ShipsRemainSunk On/Off" to Time Table. Fixed an endless loop in the campaign generation routine when a "Jv", "RAP" or "MTAP" squadron was being used. Ships that crash will now remain sunk. Added to code prohibit more than one instance of DCG to run at a time (but it will allow DCG to run as "Dgen.exe" or "NGen.exe" and as "DCG.exe" at the same time). Added "Random" time passage setting; on this setting, time will advance either one, two or three days between missions.
Note: This version of DCG should not be installed over versions older than 3.01. Please make a clean install. Campaigns started with versions of DCG numbered less than 3.01 will NOT work with this version. After installing, remember to reset your basic options and, if using DGen or NGen Replacement modes, make sure these options are re-checked before running FB/AEP/FP or FP.
Defense of Darwin (Version 1.1)
Along with the release of IL2DCG is an update of the 457th Squadron’s "Defence of Darwin 1942" campaign (Version 1.1).
This news item is from Lowengrin.com
( http://www.lowengrin.com/comment.php?comment.news.comment.129 )